How to tell whether a Disney Lorcana card can go in your inkwell
On this page
A Lorcana card is inkable when its top-left cost hexagon has the inkwell symbol around it. Without that symbol, you cannot put the card into your inkwell through the normal once-per-turn action. The number is the cost to play the card; it does not tell you whether the card is inkable.
Read three separate features
| Feature | Meaning |
|---|---|
| Number at the top left | Cost to play the card |
| Symbol around that cost | Whether it can enter the inkwell through the normal action |
| Colored band and ink symbol | Ink type for deck construction |
The official quick start labels these parts separately. An Amber card may be uninkable, while a Sapphire card may be inkable. A high cost does not, by itself, mean a card can become ink.
A check before playing
- Find the symbol around the cost on the physical card or an official image.
- If present, you may choose that card for your normal inkwell action, subject to the current turn rules.
- If absent, keep it for play or an appropriate card effect; do not ink it merely because you have spare copies.
Some card effects put cards into the inkwell by means other than the normal action. Read the effect itself before applying the general rule. In a tournament, show the card you add to your inkwell as required so your opponent can verify the symbol.
Why it matters when buying cards
For a deck, count inkable and uninkable cards separately. Ravensburger warns that too many uninkables can make it hard to develop your inkwell. There is no universal target: your curve and strategy matter. Before seeking four copies of a striking card, check how many you need and what they do to the deck's balance.
For a collection, “inkable” describes a play function, not rarity or value. Record the full card name and subtitle, set, number and printing when trading. Different treatments of a card can look different while the inkwell question remains the same.
Frequently asked questions
Is a zero-cost card always inkable?
No. Look for the symbol around the cost; cost and inkability are separate properties.
Does the ink color show whether I can put a card in the inkwell?
No. Ink color matters for deck construction. Inkability is shown by the icon around the cost.
Exercise: separate cost, color and inkability
Imagine a cost-2 card without an inkwell symbol, a cost-5 card with one and a cost-0 card without one. Only the second passes the icon check for the ordinary ink action. Neither a low cost nor a zero cost makes a card inkable.
Reveal as required for the normal action and follow the rule sequence. When an effect adds a card differently, read its specific instruction; this exercise does not create extra revealing or selection requirements.
Checked sources
New related guide: How Shift works in Disney Lorcana