Yu-Gi-Oh!

Yu-Gi-Oh! hand limit: six at the end of your turn

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You may hold more than six cards during a Yu-Gi-Oh! turn. The ordinary hand-limit check happens at the end of your own End Phase. If you have more than six then, discard down to six. Drawing a seventh card does not immediately force a discard, and your ordinary end-of-turn check does not happen during your opponent's turn.

Source · Yu-Gi-Oh! hand limit: six at the end of your turn.

Drawing a seventh card does not interrupt the phase

Suppose a resolved ability leaves you with eight cards during your Main Phase. That number alone does not require you to stop and discard two. You can continue taking legal actions unless another effect imposes a separate instruction or changes the applicable limit.

You might play one card and Set another before ending the turn. If you reach the final check with six, there is no excess to remove. Do not calculate the discard from a hand size you had several actions earlier.

The check is not shared at the end of every player's turn. If you reach seven cards during your opponent's turn, the ordinary rule does not make you discard during their End Phase. A card effect may still instruct a discard; follow that effect independently.

Count what is actually in your hand

Set cards, cards in the Graveyard and banished cards are not included. Six cards in hand plus several cards on the field is still a six-card hand.

Hand at your final checkOrdinary result
Five cardsYou do not draw one to reach six
Six cardsNo reduction is needed
Seven cardsDiscard one
Nine cardsDiscard three

Six is a maximum at this point, not an instruction to give both players equally sized hands. A smaller hand receives no compensating draw. If an effect changes the applicable maximum, check it before using the table.

Ending the turn does not skip pending effects

Do not announce “discard and finish” to avoid effects that must occur during the End Phase. Follow the phase's sequence and outstanding instructions. The final hand reduction is not a way to cancel earlier effects.

If triggers or interactions arise during the closing procedure, do not invent their resolution from the hand-limit rule alone. Card text can distinguish discarding, sending to the Graveyard and discarding by a card effect. Record the actual cause and ask the judge about the specific interaction where needed.

In a practice game without those complications, finish the relevant phase actions and effects, count your hand, and remove the excess. Keep the discarded cards identifiable if a question about the sequence arises.

A rule discard is not a card effect

The hand-limit rule has no card name, activation cost or Chain Link of its own. Do not describe the discard as though a Spell had instructed it.

That matters for wording requiring a discard “by a card effect.” A card ending up in the Graveyard does not satisfy every discard-related condition. The ordinary hand-limit rule does not supply the required card-effect cause.

The opposite blanket statement is unsafe too: do not claim nothing can ever happen after a hand-limit discard. Another card may use a differently worded condition. Read that individual condition instead of giving every card in an archetype the same answer.

Choosing what to keep

The rule makes you remove the excess but does not choose the cards for you. Consider your next turn's needs, less useful duplicates and information already known to the opponent. Discarding a card does not guarantee that you will recover it or trigger an ability.

For a hypothetical practice exercise, start the check with eight cards. Write down the two you would discard and why. Then check which of those cards' conditions are actually met. This separates resource planning from an assumed effect that the wording may not support.

Frequently asked questions

Must I discard immediately when I draw my seventh card?

Not because of the ordinary hand limit. The check happens at the end of your own turn, unless a specific instruction requires something else.

Do I discard in my opponent's End Phase if I have eight cards?

Not under your ordinary six-card check. Effects resolving during that turn are separate.

Does this always trigger Dark World effects?

No. Read the specific condition. A hand-limit discard is not a discard by a card effect.

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